Even while they fry the midnight microchips slaving away over Empire: Total War , developer Creative Assembly is looking to the future both literally and figuratively with their upcoming console-friendly real-time strategy game, Stormrise .
Even while they fry the midnight microchips slaving away over Empire: Total War , developer Creative Assembly is looking to the future both literally and figuratively with their upcoming console-friendly real-time strategy game, Stormrise .
this game is very good to look at but just not as good as command and couquer games but is still a fun game worthing having a look if looks for a new challinge
The control system is pants and very frustrating. Selecting units half way accross the map when you want the guy stood next to you! watching the action is pants and also very frustrating.
With all the re-invention that the real-time strategy has undergone in recent times, there's greater emphasis on developers to either stay traditional or do it right, should they choose to innovate. In such a time, there's place for a title with good ideas, but bad design.
Of Mechs and Mutants
Decided I'd go ahead and give this game a try and was for the most part pleasantly surprised. When you begin the campaign you get a little backdrop on the main character who you'll be controlling (along with numerous other characters as well) and you learn how the world has gone to hell because we...
Kevin VanOrd finds frustration a formidable foe in this video review for Stormrise.
Interesting sci-fi universe
Whip select control scheme makes choosing units a chore; Appalling pathfinding leads to micromanagement nightmares; Broken animations and missing visual effects; Total lack of important visual information; Tons of other annoying issues
Stormrise is one of those games that makes you wonder, "What were they thinking ?" This real-time strategy game is, from top to bottom, misconceived, frustrating, frequently broken, and rarely fun.
Interesting sci-fi universe
Whip select control scheme makes choosing units a chore; Appalling pathfinding leads to micromanagement nightmares; Broken animations and missing visual effects; Total lack of important visual information; Tons of other annoying issues
If anyone would be able to create a Real Time Strategy experience that interested the ever-elusive console crowd, the safe money would be on Creative Assembly. The UK based developer, famous for the Total War series has built a reputation on delivering immersive, detailed RTS titles.
When I previewed Stormrise , a new real-time strategy title from Creative Assembly , I was hopeful. The game, set in a dystopian future with plenty of ruined cities and stormy skies to enjoy, was designed from the ground up for consoles.
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