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What do you think about Bodycount (PS3)

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2.5
35 reviews
1
20%
2
29%
3
26%
4
6%
5
6%
Thunderbolt Games
★★
★★★
12 years ago
Bodycount

John McTiernan's Predator had guns, muscles, attitude, explosions and was situated in a jungle. That's already a guaranteed 7/10 before the movie even begins, and an example of how to do it right. So how did Codemasters manage to make a video game about blowing shit up so average?

Generation NT
★★
★★★
12 years ago
Test Bodycount

Il est clair que d'empiéter sur le marché des FPS avec une nouvelle licence n'est pas aisé, tant le volume et la qualité d'autres productions sont déjà bien présents. Toutefois, cela n'a pas empêché le studio Codemasters de bâtir Bodycount .

Défoulant

IA désastreuse; Gameplay mou et lourd; Techniquement dépass; Niveaux recyclés; Multi sans intérêt; Durée de vie limitée

G4
★★
★★★
12 years ago
Bodycount Review

There are some games that give off an eerie sense of simply being unfinished. Bodycount seems like it had, at one point, aspirations of greatness. There are some interesting elements that suggest a more expansive design which, for whatever reason, was left to the wayside by the time the game...

Decent presentation; Solid feel to weapons; Some expansive levels

A short game that reuses levels; Uninspired level design; No personality; Annoying cover system

GamesRadar
★★★★
12 years ago
Bodycount review

After 35,693 shots fired, 583 grenades thrown and 2,184 bad guys killed, Bodycount's single-player mode lies bleeding before me. All seven hours and eight minutes of it. And I'm happy to report it was damn fun shooting holes in everything. In that respect, it is a big success.

Fantastically destructive action, OSB works beautifully..; online, Very fun when it's all kicking off

Poor signposting and checkpoints; Bodycount mode is a level select; Highly suspect grading system

Destructoid
★★★
★★
10 years ago
Bodycount

Mediocre: An exercise in apathy, neither Solid nor Liquid. Not exactly bad, but not very good either. Just a bit 'meh,' really.

uk.gamespot.com
★★★★★
12 years ago
Bodycount

Chris Watters leaves behind a massive Bodycount during this video review.

Skillshots can be gratifying; Some sizable and appealing environments; A few fun guns

Gameplay feels flat; Campaign is only six hours long; Enemy AI is lackluster; Multiplayer modes are rudimentary

GameSpot
★★★
★★
12 years ago

When a game is released, it enters into competition for the time and money of its target audience. The latest entry into the first-person shooter fray is Bodycount, a game that tries to gain a foothold by putting you on semi-destructible battlefields where skillful kills are rewarded with powerful...

Skillshots can be gratifying; Some sizable and appealing environments; A few fun guns

Gameplay feels flat; Campaign is only six hours long; Enemy AI is lackluster; Multiplayer modes are rudimentary

GamePro.com
★★
★★★
12 years ago
Review: Bodycount (360/PS3)

Shamefully repetitive level design and an overall glaring lack of variety are just a few of the problems plaguing Codemasters' shooter, Bodycount.

The game works; mechanics and controls are fairly sound; occasional moments of fun during campaign

D+PAD
★★
★★★
12 years ago
Bodycount

With a short, linear and derivative campaign plus a multiplayer offering unlikely to distract for long, Bodycount just doesn't have enough going for it to warrant a purchase, even at a bargain bin price.

EL33TONLINE
★★★
★★
12 years ago
Bodycount (PS3)

Bodycount positions itself right from the get-go as an all-out arcade shooter with promises of crumbling walls, nerve-racking firefights, ground-rocking explosions and streams of points as your reward for unleashing barrels of bullets, crunching headshots, destructive grenades and at least a few air...

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