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What do you think about Rise of Nightmares (Xbox 360)

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3.3
59 reviews
1
3%
2
31%
3
17%
4
24%
5
14%
GamerNode
★★
★★★
12 years ago
Rise of Nightmares Review

Remember in Mission Impossible 64 (you remember) when Ethan Hunt had to schmooze his way through the Russian Embassy to quietly incapacitate the Ambassador's aide, assume his face, then talk his way into the KGB headquarters?

Ambitious take on horror game controls; B-movie delight

Wonky use of Kinect; Imprecise movement and attacks; Moments of terror undercut by gaudy; ugly zombie nurses

ztgd.com
★★★★
12 years ago
Rise of Nightmares Review

It’s typically a bad sign for a console or peripheral when our expectations for any game that supports it are low. As a parent, the Kinect is a wonderful game device that provides hours of enjoyment for my kids.

+ Campy horror; + Fun weapons and combat; + Some showcase moments for the Kinect

Big gaps between autosave points; Link to full manual does not work; Areas requiring fine movement are frustrating

GamesRadar
★★
★★★
12 years ago
Rise of Nightmares Review

The Kinect hasn't offered much in the way of a hardcore, Mature-rated, motion-controlled experience, as of yet. However, Sega's new first-person horror game, Rise of Nightmares, aims to give Kinect owners another reason to get up off their couch other than to pet tigers or dance along to Britney...

Chopping zombies to bits; The auto-walk feature; Unexpected plot twists

Awkward control scheme; Lack of enemy variety; Too much hack; not enough horror

oxmonline.com
★★★
★★
12 years ago
Rise of Nightmares

Just like how the Wii's first batch of Mature games (No More Heroes, Madworld) appeared only after the system proved successful, Kinect's infancy has been squeaky-clean. The hardware's first Mature-rated offering, Rise of Nightmares, has a few good ideas about how to mix horror and hands-free...

+ The open world and combat controls are better than those in any current Kinect game..

- ...but that's a very low standard; and they're still very problematic; - Even with the addition of new elements throughout the game; combat's still super-repetitive; ?

G4
★★
★★★
12 years ago
Rise of Nightmares Review

If nothing else, Rise of Nightmares helps reiterate that the Kinect just isn't the platform for hardcore action games. That's not to say that the game is a complete waste, and for those gamers hungry for something different, this is definitely it.

Interesting use of Kinect; Some creepy atmosphere; Combat can be goofy fun

Really clunky controls; Looks and acts very last-gen; Horror with the lights on seems wrong

GameSpot
★★★
★★
12 years ago
Rise of Nightmares Review

Awkward motion controls and shallow combat make Rise of Nightmares a frighteningly unremarkable adventure in zombie killing.

Good variety of weapons; Creepy atmosphere

Motion controls are limiting and awkward; Shallow; easy combat

True achievements
★★★★
11 years ago
Rise of Nightmares

Not so much in voice acting but the rest of the game sounds frightening to say the least which only enhances it's rich atmosphere. For anyone with a kinect who is a hardcore gamer like myself i cannot recommend this game highly enough.

EL33TONLINE
★★
★★★
12 years ago
Rise of Nightmares (Xbox360)

Rise of Nightmares for Kinect is a game that sets a few milestones, both globally in terms of being the first M-rated Kinect game released and personally in terms of being my first real foray into Kinect gaming.

Common Sense Media
★★
★★★
12 years ago
Survival horror on Kinect where your actions do the killing.

Parents need to know RISE OF NIGHTMARES is most definitely not for children. The game is very gory and bloody and lets you kill, decapitate, and dismember many zombie-like humans using melee weapons.

Thunderbolt Games
★★★★
12 years ago
Rise of Nightmares

The most pleasant, surprising thing about Sega's Rise of Nightmares is its mere existence. Where no one dared to go, Sega has put one foot forward and ran head-first into the deep end of motion controlled gaming.

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