There's an inherent scepticism that comes when you look at a game that is a console port of a relatively popular mobile game. When I first learned of this information, I braced myself for resource counters, premium currencies and so many microtransactions that they would make my head spin.
Lots of warriors to unlock and play with; Level variety and environmental implementations; No microtransactions even if they would have worked; Relatively simple to understand mechanics; Online mode can be fun
Gets quite monotonous; Mobile game visuals doesn't do it many favours; Nothing really special from a gameplay standpoint; Becomes a grind way too fast with an unfair difficulty spike