When it comes to launch titles on new technologies it’s important to have something that works almost like a technical demo. Something you can get out to show your friends and family “this is what you do in VR”. The importance with this is to make things look good whilst also easy to experience.
A variety of things to do; Move controllers work great; Danger Ball is very addictive; Most experiences are easily accessible; Looks nice; A good showpiece game
VR Luge is a very weak link; Most modes lack replayability; Some things break your immersion; The shark experience lacks impact due to its title giving it away