You can't start talking about Terraria without mentioning Minecraft, the word-of-mouth sensation that's captivated audiences worldwide. Minecraft is about mining, building and exploring a randomly generated world, like virtual Legos.
You can't start talking about Terraria without mentioning Minecraft, the word-of-mouth sensation that's captivated audiences worldwide. Minecraft is about mining, building and exploring a randomly generated world, like virtual Legos.
Terraria was developed by Re-Logic and combines a number of different game genres including adventure, role playing and platforming. It is often considered to be one of the best sandbox style games available. Terraria was released in 2011 and focuses mostly on action and exploration in a random...
Lots of content - Exploration - Random worlds - Bargain price
Requires friends for best experience
Terraria is an amazingly enchanting game, that sucked me in from the moment I started it up. With great pixel art, endearing music and lots of retro aspects, terraria will occupy me for years to come.
The sandbox world creation genre has enjoyed a massive radiation of late thanks to the runaway success of Mojang's Minecraft. Indie developers are continually building upon Infiniminer 's core concepts with new and exciting innovations - and with nothing in the way of fanfare, pomp or circumstance,...
Deep open-world creation mechanics; Fun questing and Castlevania-esque platforming; An unbelievable amount of content for £5.99
Awful music; A few mechanical gripes; Inevitable Minecraft comparisons
I love Minecraft, I do. I was hooked on it for a while, and if not for a time crunch, I still would be. Even now I run a server for those of my friends with more enduring addictions. But comparing this game to Minecraft with one less dimension doesn't even come close to describing it.
First impressions are a real pain. First impressions would tell you that Terraria is a like-for-like 2D Minecraft clone – a rushed indie project patched together in five months to cash in on its inspiration's gargantuan success.
Imagine what Minecraft might be like if it had been made with pixel art sprites and released in the SNES era. That sums up the overall vibe of Terraria pretty well. It also explains why I just can't seem to tear myself away from the darned thing.
A Minecraft-alike but with RPG elements. A must-buy indie title with huge value for money.
The statement is reductive, but true: Terraria is a two-dimensional Minecraft . The game plops you into a randomly generated world-a side-scrolling cross-section of planet with woods and water on the crust and a labyrinth of caves beneath.
Lack of tutorial, buggy netcode and wobbly combat aside, its hard not to love the sense of wonder and discovery
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