Alright, keeping this short: The designers took away...the FUN, the choices (fixed hands and non-adaptable configurations), and the good radar (ii's radar is insanely awful, can SEE on-screen before radar picks up??!).
Alright, keeping this short: The designers took away...the FUN, the choices (fixed hands and non-adaptable configurations), and the good radar (ii's radar is insanely awful, can SEE on-screen before radar picks up??!).
When LucasArts was firmly in charge of developing their own line of Star Wars video games, quality control was a complete crapshoot. Sometimes the developer released winners, sometimes losers, and sometimes fascinating experiments that at least tried to do something different.
Well.. Not like the Battlefront I that I have played in the past and nothing like the original Star Wars battlefront I and II from Pandemic (2005). The game feels stiff in movements and dynamics. I honestly could not stop laughing at the crate system.
Disclaimer: EA provided AusGamers with flights, accommodation, and meals for the Star Wars Battlefront II review event. I'm a Star Wars Battlefront apologist . That's the 2015 version I'm talking about because, obviously, the original Pandemic Studios Battlefront games were fantastic.
For a Star Wars fan, it is a good and a bad time right now. There are Star Wars movies releasing again, the shops are full of shiny things and the younger folk now know what a wookiee is.
Janina Gavankar; Graphics; Many varied maps and objective playing multiplayer
Multiplayer progression system; Lack of Star Wars movie music; Movie character facial models
Star Wars Battlefront 2 hits all of the right notes in the heat of a pitched firefight. Blasters chirp, TIE Fighters scream, the orchestral accompaniment soars or crashes as the good guys or bad guys take the lead.
I thought 2014's Battlefront was a fantastic game, and compared to most AAA first-person shooters, it was a lot more approachable for people who don't necessarily play a lot of competitive shooters. For most parts of it, it was as simple as point and shoot.
Approachable and Fun Multiplayer; Space Battles; A Good Amount of Content At Launch; Great Performances; Fantastic Visuals and Audio; Playing as Solo and Lando in Campaign
Confusing Progression System; Random Nature of Unlocks; Inconsequential Main Story; Lacking Mission Structure
Star Wars is one of those epic franchises that has a devoted following for a good reason. Considering that the series has lasted longer than many gamers have been alive, you can't deny that this galaxy far far away has some serious staying power.
Beautifully rendered planets; Solid campaign; Plethora of multiplayer modes
Progression system weighs game down; Some poor enemy models; microtransaction issue still unresolved
Note: As part of the review process, EA flew me out to California to play Star Wars Battlefront II in a multiplayer setting they had set up. EA's Star Wars Battlefront II is more than a sequel to 2015's team-based shooter centered on the legendary Star Wars films – it's a response to feedback...
Update : Never before has a game that we've reviewed lurched in so many different directions so soon after launch (in this case, not even a full launch). We pondered our score long and hard in the first instance, with the old loot system affecting the game, but in our opinion, not as much as some...
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