I played this game on the Wii U long ago. I gott this version ONLY for the Beck figure. Three different face plates, 6+" tall 8 points of articulation a stand Detailed sturdy. i am glad I got this.
I played this game on the Wii U long ago. I gott this version ONLY for the Beck figure. Three different face plates, 6+" tall 8 points of articulation a stand Detailed sturdy. i am glad I got this.
I bought this hoping it would bring back some mega man nostalgia but the game felt clunky and not very well designed boss battles were hit or miss experiences
Mighty No. 9 is unabashed in what it is supposed to be, which is a clone of the original Mega Man series, but it could really have stood to take much more from the formula instead of the disaster it is.
As I sit down to write this, I can see the reflection of my Megas t-shirt in the monitor. The Megas, to clarify, are a Mega Man-themed rock band. On my desk are not one, but two statues of Mega Man purchased directly from Capcom at comic book convention prices.
Some good level ideas; You can skip cutscenes
U-G-L-Y. You ain't got no alibi, you ugly. Yeah, you ugly; Horrible voice acting (for the most part, Bland level design, Difficulty spikes that will make you say mean things about your mother, Learns nothing from games released in the last thirty years, Tags
Originally conceived as Kickstarter project, Mighty No. 9 is the brain child of legendary director Keiji Inafune, who is responsible for some of the most influential games such as Vanquish , Mega Man and Onimusha.
It Works; Concept
Dull Art Assets; Loose Controls; Needlessly Difficult Level Design; Boring Story; Bland Cutscenes
Inspiration is a wonderful thing. There are certain games we love because they were inspired by something else we love; they are infused with the essence of that "thing" we enjoy. Inspiration is the hand that guides creativity and, in most cases, it creates something new and beautiful to admire.
Nice Graphics; Fun Challenge Mode
No Dodge/Block; No Double Jump; No Manual Healing; Unresponsive Controls
As an homage to Mega Man this is almost a complete failure, especially given the only successful elements are those that have the least to do with the original games.
The dashing and upgrades are a good idea and work well; A couple of the boss battles are quite good
…but most of them are awful; Tragically uninteresting level design and visuals; Too easy, except when it suddenly gets unfairly hard; Awful voiceovers and dialogue
I was expecting this game to transport me back to the Megaman games of old! How wrong I was. It's an awful wannabe that doesn't do the PS4 Justice. Bad graphics (despite it trying to look like an old game), bad gameplay and very very short.
It's good but can never be as good as the megaman series.
Mighty No. 9 might not bear the Mega Man name, but there's no escaping the fact that it's a spiritual successor of the classic side-scrolling series. You run, jump, and shoot at enemy robots through a series of 2D levels, and for every boss you defeat, you gain a new ability to use during the rest...
Encourages and rewards fast; exacting play
Uninspired level design; Poor voice acting; Intermittent frame rate issues; Low-quality presentation
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