Iron Man VR Review: Bringing the summer blockbuster home
In any other year, Iron Man VR would have flown under the radar. Despite all the simulated heroism and explosions, it’s the kind of licensed superhero fare that feels lean next to a muscular Marvel Studios film. But, of course, 2020 isn’t any other year. Moviegoers won’t be packing theaters to catch the next chapter of the Marvel Cinematic Universe anytime soon. Iron Man VR might be the closest thing fans will get to a summer blockbuster this year. It’s not an ideal substitute, but the thought of traveling to a fantasy world where good always beats evil sounds more appealing when hope is in such short supply. While it doesn’t fully live up to its promising potential due to technical limitations and an overall lack of polish, Iron Man VR provides enough fun, action movie heroism thanks to its creative control scheme. Iron Man VR can be best described as a first-person aerial dogfighting game. Players step into the iconic red-and-gold armor for an original story about a mysterious hacker...
Satisfying flying; Frenetic aerial combat; Creative motion controls; A robust package;
Finicky VR; Generic story; Unpolished visuals;