Gravity Rush could have gone so differently. Originally released on the PS Vita back in 2012, it was a shining light in what the handheld console could manage. Sadly the PS Vita has a tiny user base outside of Japan, so to have the original move over to the PS4 was a saving grace by all accounts.
Outstanding visual design; Excellent world design with a sense of verticality that is unmatched by any other game; A host of well designed content that sounds pointless; but is surprisingly great to play through
Confusing story choices; particularly putting the end credits 3/4 of the way through the game; The final chapter of the game goes against everything before it and puts you on a linear path; Camera is easier to control; but it can still leave you completely lost every now and then