I am a futuristic Hemingway. I've donned my safari hat, packed my elephant gun, and gone hunting in an alien jungle. I'm playing Evolve, the new game from Left 4 Dead developers Turtle Rock Studios. It's fantastic.
I am a futuristic Hemingway. I've donned my safari hat, packed my elephant gun, and gone hunting in an alien jungle. I'm playing Evolve, the new game from Left 4 Dead developers Turtle Rock Studios. It's fantastic.
"The jungle was wide and full of twitterings, rustlings, murmurs, and sighs. Suddenly it all ceased, as if someone had shut a door. Silence. A sound of thunder." – Ray Bradbury, A Sound of Thunder At its very best, Turtle Rock Studios' Evolve channels Bradbury's time-traveling story about profoundly...
The hunter classes perfectly complement each other; There's a truly distinct thrill to taking on the monster with friends
Awkward control and perspective hurt the sense of scale when playing as the monster; Progression system for leveling and unlocking characters feels like a hindrance
It's fun few hours, but honestly, i can't recommend it at this price. The content is kinda poor and the list of DLCs already available give me an headache. It should have been a F2P, that's a major disappointment.
Evolve is all about the thrill of the hunt, the chase, the kill. Four hunters drop into the alien world of Shear and have to track down and kill a monster that is threatening the humans left on the planet.
Innovative asymmetrical 4v1 multiplayer; Pleasingly distinct classes; characters and monsters; AI does a good job of filling in for real people; Tense duels between predator and prey; At its best by far when playing with and against people you know
Slow pace to some hunts will put some off; Vagaries of playing with matchmade teammates and opponents; Repetitive dialogue between characters; Laboured character unlock system
It's rare for a big multiplayer game like to feel so considered and intelligent. Everything – skills, mechanics, and design choices – seem to interlock in a way that's both natural and purposeful.
Unique concept; Brilliant design; Tactical depth; Tons of personality
Progression system
Trust me, 4v1 isn't much of a handicap when monsters are involved. Developer Turtle Rock Studios worked on the Left 4 Dead series with Valve, so it's only fitting that the same company manages to create another meaningful "co-petitive" hybrid experience with Evolve .
As I jumped out of the aircraft into the murky forest again, after a couple hours of a dozen similar jumps, I thought Evolve might be really growing on me. Is this game fun? While it's a question important for all video games, Evolve 's structure of rapid-fire rounds means you'll be doing a lot of...
A refreshingly asymmetrical FPS with terrific competitive depth, but the thrill of the hunt eventually begins to wane.
Evolve is certainly something different enough to labeled as new, and for that developer Turtle Rock Studios, makers of the massively successful Left4Dead series of games, needs to be applauded.
Evolve is a great team-based co-op or offline game where players can work together to take down a giant creature or play as the beast themselves.
Evolve requires a healthy amount of practice to find your bearings; Occasionally players might find themselves in a frustrating game of chase during a round
The game is basically an action packed online co-op driven game. Where you are either A Monster Or A Hunter and the whole charade of hunt or be hunted continues in a Chaotic wildlife scenario along various game modes.
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