Dead Island: Riptide feels like a game of contradictions. Alternately entertaining yet frustrating, it left me feeling quite a bit cheated as far as a sequel to Dead Island went.
Gruesome zombie deaths; blood and gore galore; ability to import characters from the first with skills intact; updated inventory system; more carrying capacity
Rehashed environments from the first game; no real improvements in game play; underuse of old zombies; overuse of some new zombies; environments purposefully made difficult to navigate; glitches in cooperative play; zombies seemed slightly overpowered; new missions seemed like a lot of the same old...