As visually resplendent and periodically fun as Child of Light can be, it too often buckles under the weight of its own aspirations.
As visually resplendent and periodically fun as Child of Light can be, it too often buckles under the weight of its own aspirations.
Within half an hour of starting Child of Light, the game does something quite surprising. After wandering through the beautiful UbiArt-powered world, wrapping your head around some of the combat mechanics and engaging in some very light platforming, Child of Light takes protagonist Aurora and...
I come away from 'Child of Light' more disappointed than unsatisfied. There is immense potential in Ubisoft's Framework development engine and the team behind it, and I hope they take this game as a lesson on the path to greater, more focused design. First, the gameplay is everything.
When all is said and done, Child of Light is the type of game that will be chalked up next to 2014 in the history books. It's a departure from Ubisoft's mainstays, and with a feeling of uncertainty skirting the market is perhaps the short term answer to meshing conceptual innovation with risk...
+ Stunning visuals; + Amazing soundtrack; + Relaxing gameplay; + Great characters
- Story runs out of legs; - Some will find it boring
If you are a fan of a turn based JRPG, then Child of Light is for you, it's a side scrolling with a beatiful artistic graphics, easy gameplay but very short (i think it's like just 10hrs of gametime) easy trophies ;)
There are a growing number of indie games that will grant players wondrous, creative experiences that a big publisher too focused on the bottom line wouldn't dare try. But what happens when one of those big publishers allows its creative minds to work on a completely different type of game, atypical...
Child of Light's water-colour fantasy is beautiful to behold - but it's the constantly rewarding, explorative gameplay that's keeps it enchanting.
"...with enough going on to tug at the heartstrings, it's easy to recommend Child of Light." © 2014 Ubisoft, Ubisoft Montreal. All rights reserved.
Gorgeous visuals; haunting music; whimsical story
The whimsy comes at the cost of character development; platforming elements seem out-of-place
Aurora is a princess who lost her mother at a young age. Soon after her father remarries, she contracts an ailment that sends her away to the world of Lemuria. As much as she wants to return to her father, she must first help the people of Lemuria by restoring light into their world.
Great story, music, and gameplay; flawless remote play integration
Short; only one save slot; crashed once
If you've followed our website at all you know that I usually steer clear of the RPG genre. It's a genre that I admire, but from a safe and protected distance. However something caught my eye in recent weeks that I couldn't let slip through the cracks.
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