Don't let the screenshots from Gary Grigsby's World at War fool you. It may cover World War II at a strategic level, but this isn't Axis & Allies. Success in this game requires managing everything from research and supplies to politics and production, with loads of epic battles simply punctuating...
Models many nuances of the war without being too complicated; Rewards long-term planning; Good graphics
Battle animations are lame; Interface could be less cluttered; Fixed resolution