Sledgehammer has done a pretty good job of bolstering up a title that launched with considerably less content than its predecessors, and the recent introduction of yet another new class, the shield-carrying 'Cavalry,' is testament to this.
Sledgehammer has done a pretty good job of bolstering up a title that launched with considerably less content than its predecessors, and the recent introduction of yet another new class, the shield-carrying 'Cavalry,' is testament to this.
My boyfriend has been eyeing this game at Gamestop for a while now. It's a heck of a lot cheaper on Amazon, so I couldn't pass it up as a surprise birthday gift. He's been so pleased with this game, he tells all his friends about how awesome it is.
Call of Duty: WW2 - United Front is a bit all over the place. The three new multiplayer maps do very little to deliver anything fresh or new, and the new War mission is also mostly more of the same.
Since Black Ops 2 the Call of Duty series has been reaching for a near-future sci-fi feel, culminating in last year's Infinite Warfare where humanity had conquered space travel and fought on the planets, moons, and asteroids of the Sol System.
Revitalized and streamlined multiplayer; Much improved Zombies mode; New features and gametypes are great
Some features are still not available; Campaign is well produced; but uninspired
Though I am still working on finishing up the game, Call of Duty: WWII by Sledgehammer Games has been good so far. As far as the single-player missions the game is worth playing but I did find some pitfalls and parts that could have been done better or left out of the game.
This year's COD goes back to the Second World War for the first time in nearly a decade, with a return to boots on the ground action.
Fantastic graphics and presentation; Headquarters is an impressive social hub and the less traditional elements of the campaign work well; War mode is great fun
The campaign is too clichéd in terms of both characters and overfamiliar set pieces; Multiplayer gameplay has no real new ideas and gets old quickly; Too few maps for War
Toby Berger is conscripted for CoD: WWII, the series' long-awaited return to its roots, from Advanced Warfare's Sledgehammer Games.
Some good moments in the single-player campaign; Multiplayer remains excellent; War is a welcome addition, as is divisions; Sound design is fantastic; Nazi Zombies is brilliant
Besides those few good moments, the single-player campaign is subpar; Map design encourages camping; Post-match issues derail a usually smooth and snappy multiplayer experience
Despite shaking things up a bit with the introduction of aerial combat to multiplayer, The War Machine is essentially no better or worse than most other Call of Duty expansions
Call of Duty: WWII is a conservative entry that offers a fun if familiar campaign that sees players returning to the battlefields of Europe, along with a multiplayer component that isn't quite ready for prime time.
It's been a big year for nostalgia. Crash Bandicoot played on the fond memories of gamers and had a banner year, selling better than anyone could have expected. Even Super Mario Odyssey harkens back to a simpler time in gaming and encapsulates that simple fun many remember from their childhood.
Best Campaign In A Long Time; HQ Social Space is The Real Deal; Best Feeling Shooter On The Market; So Much Bang For Back
In-engine Lip-syncing Is Bad; Servers And Lag Are Still Causing Grief
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