Great game
Great game
Since 2008, every Call of Duty release has featured a Modern Warfare or Black Ops subtitle in its name. After finishing the Modern Warfare story with the decisive conclusion of its third entry, Infinity Ward had every chance to inject the long-running series with new life.
A solid presentation from start to finish with the campaign that transitions perfectly into multiplayer. Factions make sense with the story for both sides of the game. Extinction is a wonderful addition that should provide plenty of stories to tell.
Call of Duty: Ghosts is a great new addition to the franchise but it is definitely showing its age now. Far too many invisible walls and glitches in the single player campaign show a lack of due care and attention which I didn't expect from Infinity Ward.
Two years ago we finally saw the culmination of the acclaimed Modern Warfare series by Infinity Ward, leading many fans to wonder what the studio's next step would be and how would it compare to the name that put Call of Duty where it is.
Incredibly fun multiplayer; Numerous modes; Impressive visuals; Well thought out; Knee sliding
The campaign; short and unsatisfying; The dog
Lingering within the expansive realms of over nine iterations of Call of Duty titles are a vast universe of cultural references, emotional crescendos, groundbreaking technologies and genre-defining set pieces, which over that time have seen the series germinate, grow and spread wildly into the...
Visual perfection; Creative and varied level design; Quality facial animation and voice acting
Mercilessly linear; Derivative and unoriginal storyline; Chaotic and uneven pacing
Ghosts is a cookie cutter game with a little touch of alien frosting on top. However, the well-designed multiplayer maps, soldier customization, and polished gameplay is more than enough to sink your teeth into.
Fantastic; polished controls the series is known for; Multiplayer is as entertaining as ever
Single-player missions are a snoozefest; Squads is more of a practice mode for beginners than a successor to Spec Ops; Extinction doesn't hold the same appeal as Zombies
If you can't get enough of Call of Duty's multiplayer action, Ghosts certainly delivers the goods. The more casual players might be disappointed at its incremental refinement and spectacular, but all-too-short single-player campaign.
There is innovation here and even if it's not always in exactly the areas you'd wish it's enough to ensure that Call Of Duty's status as the world's favourite FPS is still largely deserved.
The campaign has some great moments and both Squads and Extinction are very welcome additions to the multiplayer; Some excellent new maps and play modes; Solid visuals
The first half of the story campaign is very formulaic and there are no significant changes to the competitive multiplayer
A while back, I wrote an article comparing film criticism and game criticism, and at the time my opinion was that game review criticism was more credible due to the fact that it was common practice to take graphics, sound, story, gameplay, controls, value, and dozens of other factors into...
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