So good!
Manufacturer: Atelier Cologne
So good!
The first time I played through it, it was really good, but it get too repetive too fast and when I played through it for the second time, it got too boring.
Atelier is a very cute game. Gathering and making new items is fun. Overall the gameplay is good including battle. Its good that the game has Dual Audio (ENG/JP) with english subtitles. I really enjoyed the game.
Its very good Japanese style RPG, most of fans will enjoy it, very nice voice acting, lots of fun in conversations and graphically good. You will need 20 hours+ to finish this game, side-bosses and additional quests are fun, buy it and you will enjoy it.
Oh, Totori, you're too cute for words. You've got a heart of gold and we can't help but root for you. You capture the essentials that make a JRPG tick perfectly – tons of exploration, quirky party banter intermingled with deep characterization, and you pull us in with your addictive time management...
Fun with alchemy; Bonding cast members; The beautiful art-style
Repetitive quests; Slow pacing; Boring battles
I loved Atelier Rorona. It was fun and extremely innovative, but weak graphically speaking. Thus I was looking forward for Atelier Totori with much excitment. When I saw the dreadful marks it received from French websites, I was furious (I crossed the line and got banned by the way).
Developed by Japanese studio Gust, best know for its dedication to the JRPG genre, Atelier Totori: Adventurer of Arland is a direct sequel to last year's Atelier Rorona and is the second instalment in The Alchemist of Arland series.
Accessible; and unlike most RPGs; ideal for short bursts of gameplay; Item synthesis compliments the core gameplay; offering plenty of depth; Unconventional design; opting for free-flow player progression; Doesn't require experience with prior Atelier titles; Soothing soundtrack and some decent...
First few hours can be tedious; Lack of strong narrative; Combat system will prove tiresome to begin with; The in-game calendar can sometimes feel intrusive on player freedom; Visuals are standard for modern JRPGs; sub-par compared to other genres
Gust has been developing Atelier titles since the early days of the PlayStation. It wasn't until the PlayStation 2 era that we English-speaking gamers could finally get a chance to play the series.
It's no secret that Japanese RPGs tend to tread a lot of familiar ground. There's nothing inherently wrong with that, but it makes those that tell more unique stories all the more memorable, notwithstanding their flaws. Atelier Totori: Adventurer of Arland is one such memorable game.
Growing Up the Hard Way
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