While Liberation offers AC junkies some elements that will keep them happy for up to 15 hours, the game ultimately lacks coherent storytelling, interesting missions and memorable characters.
Manufacturer: Assassin's Creed
While Liberation offers AC junkies some elements that will keep them happy for up to 15 hours, the game ultimately lacks coherent storytelling, interesting missions and memorable characters.
This game is very good and the idea is awsome. Assasin.... yeh gd aint it! So much potential. This is really good and certainly you will enjoy this but after a while jumping off roofs and balancing on beams hundreds of feet up however good it sounds does get a tad boring and therefore thats why this...
Downloadable content (DLC) should not leave you questioning the parent game's failings, but The Da Vinci Disappearance can't help but cement the fact that you don't want to wander round Rome anymore.
When Assassin's Creed Liberation was released on the Vita, the series' ever-growing ambition and scope seemed watered-down and constrained, despite Sony's powerful hardware. Sadly, seeing it on a bigger screen has only placed a spotlight on its lackluster design.
Cool main character
Inconsistent graphics; Choppy story; Boring missions; Persona system
Action/Adventure/Third Person Ubisoft's medieval sleath-'em-up fails to stand out from the crowd. When Assassin's Creed switched from being a PS3 exclusive title to a multi-format one, 360 owners were understandably smug about their choice of console.
Set in New Orleans towards the end of the French and Indian War (1765 and 1777). You play the role of Aveline de Grandpré, an African-French Assassin and the first female protagonist for the Assassins Creed series.
Non-sexualised Female; Inventive Character Outfit Scheme
Area Interaction Is Unreliable; Not Sure It Was Worth Porting; Measly Voice Acting
Let's face it: Assassin's Creed Liberation's debut on the Playstation Vita was a big step backwards for the series. The game's less-than-amazing game design combined with the fact that it launched at the same time as Assassin's Creed III led to the title ultimately being lost in the dust.
The protagonist is interesting and her story has a lot of potential; Some of the game's environments look great
Much of the game is buggy; monotonous; or poorly designed; The voice acting is laughable; The graphics are inconsistent and faces seem out of focus
An open world and a unique historical setting do not automatically make a game great, particularly if the open world exists largely to send players on a snipe hunt for collectible objects and force players to use awkward free running controls.
The only Assassin's Creed to put a woman in the starring role arrives on home consoles, but should it have stayed on the PS Vita?
Stealth and combat work fine, with arguably the best platforming of the series; Interesting setting and great attention to period detail
The persona system is deeply flawed and out of your control for nearly half the game; Poor storytelling and brief, repetitive, missions
So I guess I just exit this warehouse and... OH GOD A BEAR!
Exploring the cenotes to find artifacts
Ugh; a mission with Connor
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