Star Wars: The Force Unleashed II contains some flashes of brilliance, but ultimately squanders the franchise's fantastic potential, writes Tom Hoggins.
Star Wars: The Force Unleashed II contains some flashes of brilliance, but ultimately squanders the franchise's fantastic potential, writes Tom Hoggins.
game was certainly not without its problems, but one of its standout features was a genuinely unique and interesting take on the familiar
Formats: Xbox 360 (Tested) | Playstation 3 Developer: Lucasarts Publisher: Lucasarts Release Date: 29th October 2010 (Out Now)
Star Wars: The Force Unleashed 2 By Justin R So have you ever wondered what life would be like if you were a Jedi and could wield that mystical power known as the Force? I know I have, as well as many others who have gone around waving their hands about pretending they are levitating a beer to their...
Improved Graphics; Powerful Force attacks; level up system
Voice acting ranges from whisper to yelling for no reason; terribly short story; repetitive
So many flaws to this from the original, with poor animation in parts, poor voice acting in most cut scenes and didnt live up to the hype which surrounded it. The only major difference from the first game is that you get two lightsabers which isnt that interesting to be fair.
Tremendous fun - builds on the spectacular first installment - bigtime! Graphics have been cranked up a notch, with photo real stormtroopers spotted in some cut scenes, and the action is fast & furious - love the grapple moves & the jedi mind trick is wonderful!
I must admit that after playing Force Unleashed 1, I was really looking forward to playing the sequel. It picks up from where the 1st one ended, and a clone of Darth Vader's apprentice apparently suffers nightmares that show him on other worlds and battling for survival.
What a let down from the 1st. No thought when into the story, only took one week to beat. When something makes enough money they are going to repete it, then you get something like this.
"Stick with it for a few hours and it gets quite good." Now we've all heard someone at sometime use that occasional truism for a game that takes its time to enter high gear. Usually it's the defence used for an RPG, but it can also be applied to LucasArts' follow-up to the adventures of Starkiller.
There's no denying the hype or anticipation surrounding the release of Star Wars: The Force Unleashed II. After the bastardised lovechild of Lucas and the Devil reared its ugly head and manifested in the bile known as the Star Wars prequels, it was hard to keep the faith.
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