Kinect Star Wars fails to live up to its potential (review)
Kinect Star Wars has been in the works for a long time. When Microsoft first demonstrated the Kinect motion-sensing system in June 2010, it showed off the Star Wars game as a work in progress. The game made another appearance in a live demo at E3 in June 2011.
If any game forces you to get off the couch, this one is it; Playing Kinect Star Wars for hours at a time is physically taxing; I recorded a few thousand steps on my counter after playing for a couple of hours.
The heart of the game is swinging a lightsaber; If you are right-handed, you use your left hand to wield The Force, picking up enemies and tossing them aside; You swing at enemies with your right hand; You can also kick enemies or jump up in the air.