Ubisoft Montpellier is best known for the Rabbids games, Beyond Good and Evil , the Rayman series, and that one King Kong game that is generally thought to be one of the better movie tie-ins around.
Ubisoft Montpellier is best known for the Rabbids games, Beyond Good and Evil , the Rayman series, and that one King Kong game that is generally thought to be one of the better movie tie-ins around.
It's like Dead Island Lite!
With their tanks and their bombs.
Hugely atmospheric; Feels more natural with a standard controller; Still the same great game
No multiplayer element; No extra content; Graphical upgrade is barely noticeable
One of the best survival horrors of recent years, that functions almost as well as the Wii U version and offers a mature-rated adventure that is as ruthlessly difficult as it is engrossing.
Excellently tense atmosphere that is strengthened by some unique features and the use of permanent deaths; Appropriately priced remake that works surprisingly well without a GamePad
The gunplay and melee combat are stodgy and unsatisfying; Puzzles are very repetitive; Generally weak graphics; No multiplayer mode
It's hard to imagine a more dreary London than that of Ubisoft's Zombi (or ZombiU if you played it a while back on Wii U). Not quite fifty shades of grey makes up the colour palette and constant rain makes up a perfect backdrop to a post-apocalyptic tale of conspiracies and prophecies.
It seems like ages ago I hunkered down to play Ubisoft's ZombiU on Nintendo's Wii U console. At the time, I was impressed with some of its innovations and how it utilized the Wii U's GamePad. All in all, it was a decent mature rated game for early Wii U adopters.
Zombi is hardly a deluxe version of ZombiU, with numerous bugs and few graphical improvements. It's still a good survival game, but feels outdated and misses the Wii U Game Pad.
A variety of fun melee weapons; Crunchy; bloody combat
Loss of the Wii U Game Pad; Repetitive combat; Buggy; 30fps port; Inventory items that cant be dropped
The survival horror genre is a balancing act. The player needs to feel fear and helplessness, but also needs satisfying ways to take action and combat those feelings. This harmony is something even the genre greats struggle with, but that hasn't stopped the first-person survival horror game ZombiU,...
Fun multiplayer modes capitalize on game's strengths
Heavy emphasis on dull melee combat; Uninteresting puzzles and mission structure; Wii U gamepad adds little and hurts immersion
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