N Sixty Bore
Colourful characters and visuals; Fun platforming; Some nice humour
No direction; Locks progress behind collectibles; Annoying speech sounds; some are unskippable; Quizzes...just...no
Manufacturer: Xbox One
N Sixty Bore
Colourful characters and visuals; Fun platforming; Some nice humour
No direction; Locks progress behind collectibles; Annoying speech sounds; some are unskippable; Quizzes...just...no
Hiccups of this sort don't cripple Yooka-Laylee, but they do scrape the shine off a project that is already a mite too comfortable with the glass ceiling its premise imposes, for all the flurries of fourth-wall-breaking humour.
When I read the first ever article this game was being made,I pledged a few quid to its fundraiser,I raved about its style and how we need more like it as since n64 days games are often too similar and repetitive these days.i was so excited to finally play it ,but within minutes was stuck and bored...
Cartoonesque fun with challenging puzzles.
Yooka-Laylee is built on a foundation of nostalgia and nostalgia is a very powerful emotion. It can often make us long for past experiences or previously owned items, even if those things weren't that great to begin with.
Fun gameplay mechanics; Silly and witty writing; Large and varied worlds; Meaningful progression; Lots to do
Framerate inconsistencies; A couple annoying physics-based puzzles; Occasional camera issues
Yooka-Laylee can only be called a spiritual successor to the likes of Banjo-Kazooie, considering Yooka-Laylee has key staff who worked on Banjo-Kazooie. A bright and colourful game, Yooka-Layee is intended to recapture the old-school style of 3D platforming, and whilst for the most part this is...
Brand new. Arrived very quickly considering it came fro the UK to Arizona.
Amazing, super nostalgic, definitely feels like a N64 era Rare game. Was so hooked, I 100%'d the game in a couple days
Rare was once my favorite developer. I was a Nintendo 64 kid, and their work was arguably as instrumental to the console's success as Nintendo's own releases were. While Rare put out a lot of classics during that period, the one we'll be discussing here is Banjo-Kazooie , a 3D platformer starring...
The initial rush of nostalgia
The boss battles; the mini-games; and the boss battle within a mini-game
Time has not been kind to 3D platformers. Unless you're a plumber in a red hat you don't find 3D platformers on consoles these days, and if you do it's probably best to avoid them like a plague.
Final boss battle is quite cool | It's fun testing out the various elemental effects when playing as Yooka | The humour is right on point..
..; until it it makes fun of the games industry and makes the very same mistakes | The voices will drive you up the wall at some point | A game that's stuck in the 90s era | Controls are floaty | Camera is twitchy
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