this is an amazing game.
this is an amazing game.
As a fan of the xcom series, and strategy games in general, I had to pick this up as soon as I could. Compared to the previous game, the developers have improved of the core system, giving us much more relevant and varied choices and whilst the game feels more fast paced, it still feels manageable...
Another bug hunt XCOM 2 is a frustrating game, and not just due to the infamous difficulty the franchise is known for. It's frustrating because there is an absolutely fantastic game at its core, a total improvement on what was already one of the best turn-based strategy experiences of the last few...
The year is 2035, twenty years after the events of XCOM: Enemy Unknown , and the Aliens now have almost complete control of Earth. XCOM, the then primary defense force has now been reduced to a mere resistance force.
The game delivers all that it's predecessors were so good at and more. Since it's purchase, countless Aliens have been slain, continents liberated and real life wasted away! A must buy!
Where previous sequels to XCOM games have failed, XCOM 2 - the sequel to 2012's reboot, XCOM: Enemy Unknown - succeeds. Stand down, Terror from the Deep . Sleep softly, Apocalypse . Requiescat in pace, Freedom Ridge . Your watch has ended. Firaxis, XCOM's newest steward, is here to relieve you.
If you enjoyed what Enemy Within added to the previous title, you're in for a treat. War of the Chosen makes the last game's expansion seem meager by comparison. And I bloody loved Enemy Within.
If you enjoyed the previous titles you'll likely enjoy these. Some of the changes take a little getting used to but it's an enjoyable sequel.
When it comes to strategy games of the last five years, near the top of many lists will be the reboot of XCOM , XCOM: Enemy Unknown. It was an intriguingly deep game where you had to defend Earth against an alien invasion.
Same great XCOM gameplay; Loads to do; Always keeps you on your toes; Succeeding at the last second feels great
A few too many dice rolls feel unfair; Bad frame rate issues; Ridiculously long load times; Tiny text in places
When will Firaxis treat their PC players with some respect and give us controller support since the UI can obviously handle it now? Their argument was "it's a game made only for PC"..
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