It didn't take long, but we soon came to a point within our Total War: Rome II empire-building where it would have been much nicer to just build a big wall around our smattering of conquered lands, put up a "Go Away" sign or two, and live out the rest of our days in boredom and serenity.
Gorgeous battles and strategic map visuals; naval combat; built-in Wikipedia-like help system; compelling tactical elements within general combat
Too many factions; turns take forever; micromanagement abounds; city-building lacks depth; army-building lacks urgency; graphical hog