One of the smartest decisions a game studio can make is to fill a niche or uncrowded market. One reason why Fortnite and PlayerUnknown's Battlegrounds became such hits was because there was nothing else like them.
One of the smartest decisions a game studio can make is to fill a niche or uncrowded market. One reason why Fortnite and PlayerUnknown's Battlegrounds became such hits was because there was nothing else like them.
Titan Quest is, I'm increasingly convinced, something of a gaming inevitability. Everyone owns or will own a copy, whether they realise it or not – I've even got a copy on Steam I don't remember ever buying.
Nice visual remaster; Great character building system
Buggy and repetitive; Not fitted for the Switch display
Switch's success caught publishers off guard, and it seems portfolios are being raided to keep the steady stream of ports a-coming. Titan Quest – a revamp of the twelve-year-old hack-and-slash ARPG – is finally launching on Nintendo's console following a PS4 and Xbox One release earlier this year.
After over a decade since the game's original release on PC, and ports for PlayStation 4 and Xbox One coming out earlier this year, Titan Quest is finally making its way to the Nintendo Switch. Now's the time to not only take on this classic ARPG at home, but on the go as well.
Easy to learn gameplay; Masteries and skills are awesome; Interesting world and setting; Multiplayer runs as smoothly as solo play
Story isn't the most exciting or interesting; Occasional texture loading and freezing issues
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