For the sake of honesty I have to start this review by saying that I was hesitant going into The Elder Scrolls Online (TESO): Tamriel Unlimited, as it was by no means my first adventure into the game.
For the sake of honesty I have to start this review by saying that I was hesitant going into The Elder Scrolls Online (TESO): Tamriel Unlimited, as it was by no means my first adventure into the game.
The Elder Scrolls Online is a contradiction in terms. Even its title makes no sense. Massive multiplayer tacked on to the singleplayer RPG gold standard, a confused compromise between two radically different genres. Last year it didn't work .
Enormous facsimile of Tamriel to explore; Sensationally versatile class; skill; character creation and crafting systems; Revamped first-person combat feels fantastic; Loads of content; no subscriptions; A huge number of story & radiant quests fleshed out with lore and mini-narratives..
...that don't really make sense in an MMORPG; become mundane; Jarring disconnect between story and massive multiplayer destroys atmosphere and immersion; Tamriel still feels like a sterile showroom at times; slow and restrictive first few hours; Can be difficult to find groups and enter Cyrodiil PvP
Alan checks in from Morrowind, the newest chapter of Bethesda's Elder Scrolls Online.
Plenty of memorable quests and characters; Noob friendly; Seamless grouping is a triumph; Nails that epic Elder Scrolls feel
Animation is clunky; Lack of minimap and quest glitches can be frustrating; You encounter hordes of other players in odd places
I was totally disappointed with this. Total space requirement ended at over 70g. It is just another of a long line of first person, forward progression-type games. I'll be trading it in at the Game stop for something more enjoyable, like MineCraft or Pong.
As a fan of role-playing games and open-world sandboxes, I've long held a special place in my heart for the Elder Scrolls franchise. Since I was first introduced to the series with Morrowind back in 2002, I've spent countless hours exploring Bethesda's immense fantasy worlds in search of loot,...
Expansive; immersive world full of pleasing landscapes; Many intricate; involving quests; Complex but rewarding PvP
Multiplayer rarely feels like a crucial aspect of the game; PvP map is a bit too big for its own good
The Elder Scrolls Online features entertaining quests, dynamic combat, and a whole lot of other people. Sadly, those other people largely feel like an unnecessary addition to the game.
Entertaining; diverse; and well-written quests; Flexible but balanced character progression and combat; Good PvP setup
Poorly implemented voice chat; no text chat; Game systems work against positive player interaction
You can see how making a massively multiplayer version of a popular single-player role-playing game would look like a no-brainer to a publishing executive. The gameplay will be broadly portable and, if your game series is as long-running and voluble as Bethesda's The Elder Scrolls, the world and the...
Awesome game and great price for the 4 DLC's as well as the game, was very sceptical about buying as I read the reviews about the gold edition voucher code being out of date (which it was, expired end of last year) however the code still worked for me
I don't know if people just don't understand what a MMO game is, or what to expect. This isn't Skyrim 4. Elder Scrolls Online is a whole new concept for the series. You can play alone, but the push is this game is to be played with other people and groups.
I bought this as a present and it still hasn't arrived. Ordered 18/09/15. The birthday was today.
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