For the sake of honesty I have to start this review by saying that I was hesitant going into The Elder Scrolls Online (TESO): Tamriel Unlimited, as it was by no means my first adventure into the game.
For the sake of honesty I have to start this review by saying that I was hesitant going into The Elder Scrolls Online (TESO): Tamriel Unlimited, as it was by no means my first adventure into the game.
The Elder Scrolls Online is a contradiction in terms. Even its title makes no sense. Massive multiplayer tacked on to the singleplayer RPG gold standard, a confused compromise between two radically different genres. Last year it didn't work .
Enormous facsimile of Tamriel to explore; Sensationally versatile class; skill; character creation and crafting systems; Revamped first-person combat feels fantastic; Loads of content; no subscriptions; A huge number of story & radiant quests fleshed out with lore and mini-narratives..
...that don't really make sense in an MMORPG; become mundane; Jarring disconnect between story and massive multiplayer destroys atmosphere and immersion; Tamriel still feels like a sterile showroom at times; slow and restrictive first few hours; Can be difficult to find groups and enter Cyrodiil PvP
Log in, explore and chill in Tamriel. Try new class/weapon/skill combinations. There are lots of guides on internet. I think it is fun to play it solo or with friends. People who don't like it probably comparing this with skyrim, no need for that.
A fantastic big game. But not the story as you had in Skyrim. It is fun to play with others in the online-mode, but I am more interested in tactics than fighting.
The Elder Scrolls Online: Tamriel Unlimited brings the adventure to consoles and has managed to live up to the PC big-brother in quite a few ways.
When it launched on PC last year, the Elder Scrolls Online was an ambitious attempt to translate the single player-centric gameplay and epic storylines of Oblivion and Skyrim to a massively multiplayer format.
PvE questing is often tedious, but the PvP Alliance War portion of the package is totally worth it, and does large-scale conflict in Tamriel justice with some epic gameplay to be experienced - but it's not enough to uplift the rest of the repetition experienced in the main portion of the game.
+ Alliance War and PvP modes; + Group PvE dungeons; + Class builds and skill trees; + Character customisation
- Too many tedious; repetitive quests; - Alliance War buried until Level 10; - Invisible NPC problem persists; - Frame-rate drops in main city hubs
This is a very good game to play on your own or with friends. Lots to do and find. There has been some problems on getting online but hopefully with the updates this should be sorted out also sometimes the graphics on other players can go totally black and not show any detail I am hoping that the...
Played the PC version and enjoyed it. After while left as wasn't able to commit enough time to warrant the subscription. Always planned on grabbing the PS4 version when it came out as I the controller interface appealed to me and I had sufficient fun to warrant picking it up again now that the...
I don't know if people just don't understand what a MMO game is, or what to expect. This isn't Skyrim 4. Elder Scrolls Online is a whole new concept for the series. You can play alone, but the push is this game is to be played with other people and groups.
Copyright © Global Compare Group Limited t/a PriceMe 2024