SC is back to their roots after the fail that was SC5.
SC is back to their roots after the fail that was SC5.
I have always loved Soul Calibur since SCII on the PS2. Aside from SCIII, I felt that IV and V were really lacking, and did not live up to the strength of SCII. Finally, SCVI feels like it's a return to form.
SoulCalibur makes its long-awaited return on the current gen systems, the last being SoulCalibur V back in 2012 (excluding remasters and mobile ports). So with it being six years in the waiting, does SoulCalibur VI live up to previous instalments
Sublime and fulfilling gameplay
An utterly gorgeous return to the age of great fighters. Perfect for gamers of any experience.
bought as a christmas gift for my partner! We love these games and i'm equally excited to sit and play it! have demoed it at a friends and really enjoyed it!
Soulcalibur VI is a fantastic reboot of a timeless classic. I think the last time I played the original Soulcalibur was in 2008 when it was released for the Xbox Live Arcade. Now, another ten years have passed and once again Soulcalibur VI proves this series is just as good today as it was two...
Positives + Controls feel great + Great creation tool + Good standalone story
Negatives; Small starting roster; Limited customization; Gameplay to presentation ratio; Core content stripped for DLC
Probably one of the easiest fighting games to get into. A whole lot of meaty single player content to get your hands on. And probably the best character customization in any fighting game period. It also has a TUTORIAL! Very rare in fighting games.
Syed enters the arena to see how strong this fighter's soul still burns
Refined and updated combat, new mechanics add a new dimension to fights; Defensive play no longer punished; Story mode encourages experimentation with fighting styles; Gorgeous visuals and smooth framerate; Stellar soundtrack Fun, over-the-top voice acting
Currently unstable online mode; Crippled character creation; Story mode outright, ignores gameplay at times; Player choices have negligible consequences; Japanese audio is, poorly balanced
Soul Calibur VI all takes place in the late 16th Century, but… don't worry, you won't get a deep history lesson here, as it's all about the improbable, but hugely enjoyable and furistic-feeling hack ‘n' slash from what is definitely my favourite fighting game franchise of all time.
Although unquestionably a genre staple, SoulCalibur has been on the quiet side for the better part of the decade. The lukewarm reception of SoulCalibur V and Bandai Namco's unsuccessful forays into the free-to-play and mobile markets have dealt the series a terrible blow.
Easy to learn; hard to master combat system is rewarding; Fantastic animations; Engaging online
Dull storytelling; Combat horribly weighed down in single-player modes; Serviceable; but lackluster selection of modes
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