a return to form that's not without its flaws
a return to form that's not without its flaws
Soul Calibur VI has the heart and soul of what makes a great fighter great. However, Reversal Edge is a mixed bag, and some presentation elements lack visual investment. Regardless, Soul Calibur VI is the complete package, accommodating to newcomers and veterans alike.
I have always loved Soul Calibur since SCII on the PS2. Aside from SCIII, I felt that IV and V were really lacking, and did not live up to the strength of SCII. Finally, SCVI feels like it's a return to form.
Although unquestionably a genre staple, SoulCalibur has been on the quiet side for the better part of the decade. The lukewarm reception of SoulCalibur V and Bandai Namco's unsuccessful forays into the free-to-play and mobile markets have dealt the series a terrible blow.
Easy to learn; hard to master combat system is rewarding; Fantastic animations; Engaging online
Dull storytelling; Combat horribly weighed down in single-player modes; Serviceable; but lackluster selection of modes
Soulcalibur VI is billed as a reboot, but smart improvements to combat and a lengthy (if bloated) single-player push the series forward.
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