Shadow of the Tomb Raider review
The thrill of this modern Tomb Raider series has always been its pacing and refusal to have you doing one thing for too long. Bored of rock climbing? Here are some goons to fight. Bored of unloading on goons? Let’s go for a swim. And now I’m doing a rope puzzle. It just knows how to keep you entertained. You can’t shake the feeling that you’ve done it all before, though, and this is no radical reinvention. But Shadow of the Tomb Raider is without doubt the best of the bunch, a veritable roller-coaster of a game that gives players a lush South American jungle to explore, challenge tombs crafted with real care, and set-pieces that’ll rival anything you see in the cinema this year. Granted, there’s nothing particularly original going on here, and Lara just isn't as good company as Uncharted's Nate. But if you’ve followed her story this far, you're going to have a load of fun seeing it through to the end.
Peru makes for a fantastic setting; Graphically stunning; Improved stealth options ; Large hub areas to explore; Challenge tombs are still great;
...but they might still be a little bit too easy and short lived for some; Writing a bit on the cheesy side; Shooting is good, but not great; It’s a greatest hits package rather than a brave new direction; Wonky narrative;