Prey review
The scares, sci-fi setting and choose-your-own-way gameplay make Prey feel like a breath of fresh air compared to more linear adventures, and feels a lot like cult classic System Shock. Which can only be a good thing. With the development team made up of ex-System Shock, Bioshock, Deux Ex and Half Life 2 staff, that might not come as a surprise, but it’s clear that Arkane hasn’t just delivered Dishonored in space - even if it's sure to tide stab-happy Corvo Atano fans over. Combat might not be super-slick, even with the wide range of Neuromods on offer to mix up gameplay, and the zero-gravity sections can be frustrating, but these minor problems don’t detract from Talos One’s foreboding atmosphere. Morgan’s story is complex, dark and full of twists that’ll make you want to rummage through every locker, cupboard and desk drawer to uncover it all - even if you run the risk of the furniture morphing into a face-hungry alien while you do it. Buy Prey here from Amazon
Talos One feels immersive, encourages exploration and experimentation; Deep, involving story will have you hunting down every detail; Transforming Typhon mimics are genuinely unnerving;
Not as non-linear as it pretends to be; Combat isn’t all that exciting; Clumsy controls in zero-G;