Valve Software's brain-loosening puzzle-platformer Portal 2 came out aaaaaall the way back in April of 2011, but the developer has continued to support it through add-ons like free downloadable content (DLC) and a level editor for the PC version.
Cool new mechanics… After you pick up an item, you can hold out your Move to activate One-to-One, which you can use to rotate objects in real time (hence "one-to-one") by turning your controller; You can also get boxes across gaps, through holes in walls, and around obstacles.
Puzzle solutions are occasionally inelegant In Motion contains moments at which progressing depends on forces out of the player's control, and that's kind of a big deal; I admire the Valve-designed puzzles in both Portal games for their almost mathematical precision.