Awesome idea for a game but it does get repetitive quick. Also a lot of the landscapes and creatures seem similar even though they are all randomly generated. Will be interesting to see if they can build off this for a sequel.
Awesome idea for a game but it does get repetitive quick. Also a lot of the landscapes and creatures seem similar even though they are all randomly generated. Will be interesting to see if they can build off this for a sequel.
No Man's Sky can easily be identified by its open, vivid landscapes, and generally stunning visuals. It's, undoubtedly, one of the most visually spectacular experiences available on current gen hardware, and it's definitely one of the strongest points in the overall design.
No Man's Sky has the potential to be more, so much more, but it's not worth its AAA price tag. It's not as awful as some claim, but it's not particularly awe-inspiring either.
This is probably going to be one of the most difficult reviews to write that I ever have written before. I had gotten extremely excited for this game once it was first announced, roughly a year and a half ago.
Explore a universe with your upgradeable spaceship. Uncover and communicate with other alien races. Engage in combat, trading, exploration and survival. Reach the centre of the galaxy. Available on PlayStation 4 and Windows.
Explore procedurally generated galaxy
Miminal gameplay depth – Lack of optimisation
The Universe is a large place, a place full of wonders, of stories, of untold valour. It is an unexplored marvel and one that needs its own adventure. No Man's Sky has promised so much in the lead up to its release. A small team creating something massive.
Lots of planets to explore l Flying around is amazing l Great music l Prettiness
Awful inventory l A chore to get through l World is dull l Characters are dull l Story is dull l Dull dull dull
No Man's Sky is an exploration game set in a vast galaxy of over 18 quintillion planets. Each one is massive--too big for any one person to explore fully in the span of a day--and if you're the first to discover one, you not only get to name it, you also get first dibs on any discoveries contained...
A massive; seamless world; Impressive tech supports a genuine-feeling journey; Unfettered freedom to explore numerous rewarding pursuits; Attractive ship and weapon designs; Meaningful narrative
Frustrating item management and UI; Shallow variety; Mediocre shooting mechanics; NPCs lack meaningful personalities
Let me preface this by saying that I went into this gargantuan title as blind as possible. I refused to watch trailers or read interviews from the developers in order to make my experience as unique, eye-opening and engrossing as the game would provide.
So many times it's been asked: What do you do in No Man's Sky? As it turns out, you do a lot. And then sometimes: not a whole lot. No Man's Sky is science fiction, with particular emphasis on the fiction. This isn't a simulation of a universe so much as it's a mathematical probability simulator.
Science fiction has always been a divisive genre for me. Books such as Dune or Stranger in a Strange Land have never appealed to me. However, I love the works of Harlan Ellison and Douglas Adams. Star Trek had good ideas with none of the budget, and therefore none of my attention as a child.
Childlike sense of wonder; Discovering a new planet can be awe-inspiring; No hand-holding contributes to sense of discovery
Inventory management is a pain the space pants; Repetitive puzzles; encounters; Graphical hiccups can kill the immersion; Tags
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