I bought this on its release day and have played around 60 hours sofar. I have really enjoyed the experiences that this game has to offer but i understand that many players were expecting something different because of misleading advertising.
I bought this on its release day and have played around 60 hours sofar. I have really enjoyed the experiences that this game has to offer but i understand that many players were expecting something different because of misleading advertising.
Science fiction has always been a divisive genre for me. Books such as Dune or Stranger in a Strange Land have never appealed to me. However, I love the works of Harlan Ellison and Douglas Adams. Star Trek had good ideas with none of the budget, and therefore none of my attention as a child.
Childlike sense of wonder; Discovering a new planet can be awe-inspiring; No hand-holding contributes to sense of discovery
Inventory management is a pain the space pants; Repetitive puzzles; encounters; Graphical hiccups can kill the immersion; Tags
No Man's Sky is impressive, unusual and staggeringly vast. Despite some moments of tedium, its gravitational pull will keep many players perpetually engaged.
A near-endless universe full of varied flora and fauna; Having a whole universe to name is great fun; Wonderfully written alien encounters
Planets may change but the core experience never does; Tedious combat and fiddly inventory management; Illusion of depth is fleeting
Explore a universe with your upgradeable spaceship. Uncover and communicate with other alien races. Engage in combat, trading, exploration and survival. Reach the centre of the galaxy. Available on PlayStation 4 and Windows.
Explore procedurally generated galaxy
Miminal gameplay depth – Lack of optimisation
The word hype is thrown around a lot these days when talking about video games. But few games have reached the heights of hype that No Man's Sky , especially considering the small size of the team at Hello Games.
A truly endless galaxy to explore; Several separate pillars of experience; Exactly as Hello Games described..
...which may not be what you expect; Texture pop-in can be obvious; Turning in discoveries can be a little tedious
In the grand tradition of PlayStation classics like Journey and The Unfinished Swan, Bound tells its story through metaphor, tugging at the player's emotion with a scope and beauty that's difficult to describe. In a couple ways, it's actually more effective at conveying meaning than similar games.
No Man's Sky is not what people thought it would be. In the recent decade, few games have been as hyped up as Hello Games' newest adventure. Since its debut trailer back in December 2013, some have have claimed it to be the game of the generation, or in some ridiculous instances the last game we...
World is incredible; Visual style is wonderful; Learning languages is a brilliant idea; Surprisingly accessible
Lack of direction; Crafting system isn't great
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