Or, 'Submarine Sim: Plus The Realistic, But Really Boring Bits'
Or, 'Submarine Sim: Plus The Realistic, But Really Boring Bits'
This game holds a very narrow appeal. This is not one that tries to be a mass audience hit, and by attempting to target a specialized group of fans who play submarine games, Naval Assault does itself a favor.
While cruising 40 or 50 feet below the surface, the game's idea of acceleration mirrors that of a snail. It doesn't matter if the submarine is traveling at top speed because the player will always feel like he's riding a Rascal Scooter.
The common train of thought for gamers is that simulation is a genre that's best left to the PC. The attention to detail to ensure that the experience mimics the real one requires as closely as possible requires a dedicated amount of attention.
This game is an arcade action war game, it is not a simulator. There are three depths, deep, periscope depth and surface. Torpedos can only fire in the direction of the boat. Very very unsatisfactory.
is an obscure stealth/action based submarine game. Is it a great, unique game or an embarrassing mistake that discourages any future developer from trying anything like it? I've invested a few hours into this game so far and although I have not finished the game yet, I thought I would provide some...
Really awesome game Met all expectations and more
Challenging; Easy To Learn; Graphics
Truly the cure for insomnia. If there is one genre that is sorely lacking in […]
+ Cool explosions; + Easy controls
Slow pacing; Terrible visuals; Horrendous voice work; Tedious missions
Scratches that itch, but... that's about all there is to it. A clearly low budget game with no frills and..
This is a trivia game that REQUIRES Kinect in order to play. The game plays exactly like the TV show, except you have to STAND UP the entire time you want to play. You have the option to use voice controls, but the game will not allow you to sit down. Why couldn't they just make this a normal game?
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