If there ever was a blueprint for how a JRPG from the 90s should be designed, Lost Sphear is a game that would follow it to the letter. But instead of it having some form of special valuable selling point or aspect that sets itself apart from the norm, the game just simply exists as some form of...
Decently engaging combat; Story becomes engaging later on; Streamlined and traditional mechanics; Options to skip and fast forward are pretty welcome; Some nice vistas at times
Characters are basically embodiments of tropes; Really traditional and predictable story; despite it becoming engaging in later acts; Extremely slow paced; Visuals leave much to be desired; Plain boring at the best of times