I was expecting a lot from this game but all I got was a mediocre game, a flawed story and repetitive gameplay. Positive were the animation and graphic style.
I was expecting a lot from this game but all I got was a mediocre game, a flawed story and repetitive gameplay. Positive were the animation and graphic style.
Knack signifies two experiments in one: Knack himself as a technological marvel and construct comprised of ancient relics held together by an energy core, and Knack the game as an attempt to combine old-school difficulty and linear game design with new-school graphics and a checkpoint system.
Strong concept for protagonist; Beautiful environments and cel-shaded graphics; Old-school difficulty
Boilerplate characters; Beautiful environments and cel-shaded graphics; Repetitive level design; Extremely padded; Poor character progression; Tags
Knack is a throwback title that awakens memories of PSone-era 3D platformers. Does it update the formula while adequately massaging those nostalgia glands? James Cullinane removes his rose-tinted glasses.
Knack's character model alludes to the system's power
Flat characterisation; Simple, uninspiring combat; Fails to capitalise on the handful of interesting ideas scattered throughout
Knack is the type of game I really appreciate on paper. Despite being a launch title for the PlayStation 4, it's a deliberate throwback to PS1/PS2 era platformers, interested less in selling the power of the console and more in creating a charming world and good platforming gameplay.
Throughout this review I have to use "Knack" to describe both the name of the PlayStation 4 launch title and its titular hero. Normally, these sorts of situations can make things confusing (it's like trying to talk about the Pokémon in Pokémon--what a headache), but I don't think it's going to be a...
Beautiful; colorful world; Strong enemy variety; Clever combat
Poorly placed checkpoints; Heartless characters; Weird technical issues
For the last few generations, launch games for a new console generally aren't very good. That's just the way things are. Titles such as Resogun prove that there are still exceptions to this rule, but what of Knack – one of only two Sony-published retail titles for the PS4?
'Knack,' the PS4 launch title for the "rest of the family" as described by Mark Cerny. As the PlayStation 4 was building to its release, Mark Cerny quickly became a household name for PlayStation devotees.
AVForums Home Gaming Hub > PS4 Games > Reviews > Hop To Elementary battles A broken relic Conclusion The Rundown X Close Tweet A relic from the past...
Bright and colourful; Easy to control; Katamari-style growing hero; Crisp and clean 1080p visuals
Cheap enemies; Way too repetitious; Dull characters; Strange art style
KNACK is the first Playstation 4 exclusive game Family Friendly Gaming is reviewing. Want to know something? It is the worst representation of the next generation on so many levels. KNACK is a huge disappointment. This home console game is boring, uninspired, and violent.
As you've been told a million times already, the PlayStation 4 was recently released and with it came a slew of launch titles. While it is always a great thing to have lots of games to play on your brand new console, launch titles have developed a bit of a reputation.
Lots of Potential; Fun Characters
Repetitive Soundtrack; Ease of Death
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