Ever since its announcement there has been a capacious amount of buzz surrounding Kingdoms of Amalur: Reckoning, and not just because 38 Studios founder, Curt Schilling, happens to be a retired baseball hero.
Well above 40 hours of content; Character progression is non-intrusive; Variety of skills to upgrade; Successful binding of hack n' slash; action RPG; and MMO genres; Crafting is actually useful; adding depth to the already thorough loot system; The foundational lore propping the game up is...
Simple A to B plot made worse by one-dimensional; ultimately forgettable characters; Borrows from the MMO genre a little too much; Combat could still use a bit of work