fantastic fighting game, love the combos, music and gameplay. easy to learn the moves, but takes practice to get better, like most fighting games. I play it with a MK arcade fight stick and it's even more fun that way.
fantastic fighting game, love the combos, music and gameplay. easy to learn the moves, but takes practice to get better, like most fighting games. I play it with a MK arcade fight stick and it's even more fun that way.
This game is a bit boring with a very lame excuse for a story mode. Was not very interesting at all. It does have great characters and awesome graphics.
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Best game ever! Such a classic This brings me back to my childhood days
Very good one
Killer Instinct isn't what you'd typically call "free to play," and that's bloody marvellous. See, us hacks were quick to mislabel Xbox One's debut fighting game after its E3 showing, but we eventually learned that things were slightly more nuanced than just "F2P.
Fluid; brutal and versatile action feels fantastic on the new D-Pad; Handsome crisp visuals benefit from gratuitous particle effects; Exhaustive playable tutorials and smart business model
Desperately needs the story and arcade modes ASAP; feels a bit flimsy; Jago vs Jago match-ups are already wearing thin; Some classic characters still MIA; more memorable arenas would be nice
An excellent reboot of an unfairly forgotten fighter, but the way it's being sold does it no favours and severally restricts the fun to be had online.
A unique combat system that keeps the best of the earlier games and adds in some useful new ideas of its own; Decent graphics that make the best of the original designs
The microtransaction system is ruinous to the variety of the game; especially online and especially as there are too few characters anyway – or game modes for that matter
I've been playing Killer Instinct until my thumbs hurt. The left analog stick didn't give me the level of control that I needed so I switched to the Xbox One controller's new-look D-Pad fairly early on in proceedings (side note: it's much superior to the Xbox 360's for fighters).
Fighting games are hard. For many they're impenetrable. Sure, you can do a hadouken; that quarter circle forward motion is ingrained in the psyche of most gamers of a certain generation, but beyond that? Well, things get complicated. And online? Forget it.
Not played killer instinct before, but what a great beat em up! The fight system takes a little getting used to but you will be pulling off some impressive combo's in no time
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