Boss fights that are the same ones over and over, savage health drainage, controls that don't respond in time, AI that always gets you killed saving him, etc........lame.
Boss fights that are the same ones over and over, savage health drainage, controls that don't respond in time, AI that always gets you killed saving him, etc........lame.
Works as expected.
A third person shooter that lets you manipulate gravity. Sounds pretty cool right? On paper I bet this was awesome in execution though it isn't. Inversion came out around the time of either Gears of War 2 or 3 honestly i don't remember because I was most likely playing Gears.
I remember a few months back wanting to play Inversion when its first release date back in February. Once it was pushed back I didn't think any more about it until last week when I asked Namco if we could receive a copy to review.
Cookie-cutter shooter with bland characters and the gravity defying antics don't even come close to saving this game's plot and dull gameplay. Pick this game only if are really out of choices. Warning: no local co-op play on the X360 version.
" Inversion " is not a great game, mostly because the gunplay is pretty dire, and the bosses are over-used and over-difficult. The game gets more and more frustrating as you progress, and I could barely stand it by the end.
Avoid at all costs - game is dreadful, total clone of Gears of War without the good bits. Never had so many cheap deaths, ie shot through cover, enemies developing one hit kills. Online is totally dead as well, absolutely no one playing.
Red Faction , Gears of War , Dead Space , Army of Two , Half-Life 2 , Ratchet and Clank , Rage , Fracture . Inversion would deign to cull elements from each of these games and house them under one roof- an awesome proposition.
Inversion was born into an unfortunate situation. As the youngest child of a long generation of cover-based shooters, most people didn't have high expectations for ‘yet another cover-based shooter' and, especially amongst the Xbox clan, Inversion will always be branded as yet another lookalike to...
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