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What do you think about Hitman The Complete First Season (PS4)

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3.8
31 reviews
1
6%
2
0%
3
23%
4
39%
5
13%
Amazon
★★★★
6 years ago
Great play, not fast moving - makes ya think and plan

Love it, not quite as much as Uncharted 4, but it is a different type of game play. You are the hit man and it requires you to knock people out of kill them and then take their cloths. You must now act like them.

snapdeal.com
★★★★
6 years ago
I ordered for PS4 and an Xbox one came to me

Very disappointed

GamesRadar
★★★
★★
8 years ago
Hitman Go: Definitive Edition

A well-designed and enjoyable puzzler. However, control issues, repetitive music and a lack of tactical freedom mean it's unlikely you'd choose to play this over real Hitman on your console.

All the content from the iOS game; and no microtransactions; Brilliant puzzle design; Your parents may not disapprove for once

Sometimes the controls don't work; Annoying load screen when you hit restart; You're more or less forced to do it 'the correct way

IGN
★★★
★★
7 years ago
Hitman Episode 3: Marrakesh Review

Hitman Episode 3: Marrakesh doesn't reach the highs of the previous levels and suffers more than ever from the extremely superficial approach to voice acting. It's not a bad level, but it's definitely one that I'd be less inclined to return to than the others I've played so far.

Intelligent; patient gameplay; Replay potential remains high; Bustling city

Horrific voice acting; Map is less interesting

USgamer
★★★
★★
7 years ago

After three wonderful Episodes of Hitman, IO Interactive drops the ball by delivering a chunk of content that's not nearly as thoughtful as what came before. But even if this installment comes off as a little disappointing, you should still get some enjoyment out of it if you enjoyed Agent 47's...

ActionTrip
★★★
★★
8 years ago
Hitman

Agent 47, the well-dressed, bar-coded assassin, first made an appearance on Windows PC back in the year 2000, and the game was called Hitman: Codename 47. What followed was a massive number of sequels: Hitman 2: Silent Assassin (2002), Hitman: Contracts (2004), Hitman: Blood Money (2006) Hitman:...

It's cool to see just how many ways there are to approach each situation; the game is technically solid; as is the AI

Its core mechanics are repetitive and its premise bland; not yet sure if this episodic route is the way to go

Gameplanet
★★★
★★
7 years ago
Hitman review

The Hitman Intro Pack is satisfying to play, there just isn't enough of it. This ought to be rectified by the second episode next month, and by then its servers should be stable as well.

Sneaky, satisfying sandbox gameplay; Lots of NPCs; Great level design; Plenty of approach options; Contracts mode returns

Not enough content; Long load times; Massive server issues; Story confusingly presented

GameSpot
★★★★
7 years ago
Hit and run

The new Hitman makes its debut as the first episode of a complete story. It's where you train as Agent 47 during his induction into the International Contract Agency to familiarize yourself with the flow of missions.

Missions are flexible and open to a variety of strategies; Entertaining means of killing targets; Excellent replayability

Inconsistent AI thwarts immersion; Missions rely too strongly on using disguises; Technical shortcomings lend a rushed quality to the experience

Yet Another Review Site
★★★★
8 years ago
RedKazan Reviews: ‘Hitman GO' (PS4)

We live in a time right now when we have everything at our fingertips – information, friendships and of course, video games. In amongst the sickeningly colourful worlds of Candy Crush and Angry Birds, a new title has emerged and taken mobile gaming in a new direction – Hitman GO.

canadianonlinegamers.com
★★★★
7 years ago
Hitman Episode 6: Hokkaido Review – Stunning Level Design Overshadowed by Lacklustre Story

The final episode of Hitman's 2016 season threw me for a loop. Taking place in the mountains of Japan, I was ordered to take out a stationary target without any weapons on hand. It was clear that the developers at IO Interactive set out to challenge the player in unique ways and it certainly paid...

Intricate map design; Creating my own opportunities; Amazing graphical detail

Irrelevant final scene; Lame execution of one target

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