Halo Infinite review: A great shooter, still in progress
“Why do you do this again and again?” “It’s all I know.” This little exchange between an Echo-216 pilot and Master Chief in Halo Infinite’s campaign is a thesis moment for the game itself. For 20 years, Xbox has been synonymous with Halo. The shooter series has defined Microsoft’s entire foray into gaming, with Master Chief reaching icon status. Even when the series took a downturn when 343 Industries first took the helm from Bungie, Microsoft and Xbox fans alike stayed committed to the franchise’s future. It’s all they knew. Halo Infinite is careful not to disappoint — perhaps too careful. Gone are the days of 343 experimenting with game-changing tweaks that would polarize longtime Spartans. Instead, Infinite plays it safe in multiplayer, while keeping any experimentation contained to the lower-stakes single-player campaign. The end result is a reliable return to form that harks back to the glory days of Halo 3. A lack of signature ideas means it’s unlikely to push the first-person sh...
Classic multiplayer action; Creative weapons; Varied combat in single-player; Grappleshot is genius;
Disappointingly safe at times; Campaign is thin on ideas; Unfinished at launch;