Far Cry Primal is completely different from the past two, or even three games, taking the series back to the stoneage, when man wasn't top of the food chain. It's a nice break from the series and getting used to no guns takes a bit of adjustment.
Far Cry Primal is completely different from the past two, or even three games, taking the series back to the stoneage, when man wasn't top of the food chain. It's a nice break from the series and getting used to no guns takes a bit of adjustment.
The game is fun for a few hours, then becomes increasingly repetitive and monotonous, which is odd for a Farcry game. I applaud the direction they went in, but with lack of weaponry and stealth missing it really did feel like playing through an open world Doom.
Ubisoft nearly fooled me. For the first few hours of Far Cry Primal , I firmly believed this was an all-new experience. The prehistoric setting was something I hadn't seen before (no, Turok fans, those games don't count). The realistic crafting seemed to challenge me to be more creative.
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