Lackluster combat and poorly explained mechanics aside undermine the fact that Fade to Silence is an often decently crafted survival sandbox effort that neatly dovetails Lovecraftian themes into its design to often surprising effect.
Manufacturer: Playstation 4
Lackluster combat and poorly explained mechanics aside undermine the fact that Fade to Silence is an often decently crafted survival sandbox effort that neatly dovetails Lovecraftian themes into its design to often surprising effect.
Depending on who you ask, RPG fans will debate whether the SNES-era was the golden age of RPGs and everything they represented. In a time where, these games were in abundance on the system and the likes of Chrono Trigger and Final Fantasy VI were fresh experiences that blew...
A survival game that, despite a few interesting ideas, struggles to provide any reason to persevere with its overfamiliar gameplay and poorly handled storytelling.
The setting and more unusual plot points have plenty of potential; Adequate visuals, especially when it comes to blizzards and other extreme weather
Boring, overfamiliar, and highly repetitive – and that's just the survival elements; Equally dull combat, frustrating base-building, and deeply flawed storytelling
There are many pitfalls in the survival/crafting genre, and Fade to Silence stumbles right into a few of them. At times, it seems like the game pulls out a shovel and starts digging so it can have something new to trip into.
A clunky underwhelming adventure that simply doesn't inspire you to see how it ends.
At first Fade to Silence seemed like a fairly atmospheric action game, and it is to some extent. It does, however, also fall flat in many aspects and that, combined with the fact that it suffers from some fairly notable technical issues, pulled our initial impressions down quite a bit.
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