Fable: The Journey surprises by smart mix of motion controls and storytelling (review)
Bottom line, Fable: The Journey is an admirable installment in an already superlative series of video games. It's fun for adults as well as kids, like all the Fable titles have been, and while some of the mechanics feel like inessential add-ons, the main storyline and battle scenes are impressively...
The motion controls make sense Look, we're throwing magic fireballs here; That's just cool, right? In addition, we're not pretending to hold weapons, and we don't have to hold weird plastic peripherals in order to hurl glowing balls of energy at several types of baddies, including skittery bugs,...
Steering a horse can get tedious Riding Saren is a fine game mechanic, especially in the first act of the story, as it allows for exposition dumps and a gentle introduction of the motion controls; But steering the horse gets, well, boring after a while.