WR: Fable III (Xbox 360, PC)
Each iteration of the Fable franchise has been preceded with great promises of innovation that would turn the genre on its head. This has mostly materialized in a pretty standard, real-time combat RPG with some SIMS -type gameplay features sprinkled in.
Well written; humorous dialog; with some scary bits to boot; Lush; open environments; Nice lighting effects; great use of colour; Excellent voice acting; Kingdom management is a fun; if two-dimensional; experience
ype gameplay features sprinkled in; For, tyle NPC interaction is not exactly the epitome of innovation, however I was pleased with how smoothly the developers allow the gamer to jump to the sanctuary, all it takes is a press of the start button, no loading, tweak your load-out, fast travel halfway...