The creatures and the environments are repetitive. But it was cheap and it fills a gap if you are tired with some of the better made 1st person shooters out there
The creatures and the environments are repetitive. But it was cheap and it fills a gap if you are tired with some of the better made 1st person shooters out there
game was corny, was so bored after 10 minutes of play
Great game. Although it did get repetitive half way through the campaign
'DOOM' is a fast twitch shooter, with no regenerating health which means no rest for the wicked. I had to stay alert and always be on the move, if I wanted to avoid being swamped and run over by monsters from all sides. Foes try to push the main character in a corner.
It's been a while since we've had a new id Software shooter. Their last effort, Rage, released all the way back in 2011 to a mixed critical reception. Th
Doom's campaign is all about gameplay with plenty of fast paced shootouts; Snap Map is more robust than I thought it would be and the community seems to be taking to it
Multiplayer doesn't manage to capture the essence of single player DOOM
DOOM returns as a brutally fun and challenging modern-day shooter experience.
Rhymes Like Dimes
Everyone knows Doom. Your aunt and uncle. Your religious friend. Your parents. Today's first-person phenomenons all owe Doom their gratitude, simply put: it's a gaming icon. Since then modern shooters have added layer upon layer of evolved mechanics, fleshing out the basics, but these basics still...
After 12 years since Doom 3, Doom has returned to fill your demon-slaying needs. In this stunning revival, the Union Aerospace Corporation's research facility has been overwhelmed, by you guessed it, fierce demons. Obviously, you're the lone space marine who has one task, to kill them all.
The DOOM games of the 1990s didn't mess around when it came to introducing the game. There was no lengthy cut scene, no NPC drawling on and on about a backstory, and no brow-beating tutorial that took you away from the ensuing action.
Fast-paced yet incredibly smooth first-person shooter gameplay; challenging difficulties even at the lowest setting; and it captures that old-school familiarity of the original DOOM games blissfully well
SnapMap and multiplayer both need some polishing before they are suitable for constant mass consumption and some of the platforming elements seem a bit overkill for this type of game
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