Devil's Third is an inconsistent game on the Nintendo Wii
Devil's Third is an inconsistent game on the Nintendo Wii
Despite a decent stab at multiplayer, however, Devil's Third isn't even average. The game represents at least six years of development, but over that time the concept has been mangled.
The single-player campaign begins with the main protagonist in his prison cell, rocking out on his drumkit. Yes, that's right; Ivan has a number of luxuries in his cell. Even if it isn't explained how he got all that in there, it's still awesome!
A great game so far, it has its details but the overall game is really fun. I really like the mix of hack and slash with the 3rd person shooter mechanic of the game. Its a little linear but the action I think it makes you ovelook that aspect of the levels.
Many people have written this game off due to the biased reviews from critics. Right from the outset, they bashed Itagaki and his new game in the previews which lead to other previewers agreeing with their sentiments.
There's no denying that Nintendo have been at something of a quandry when it comes to third-party support so it could be seen as ironic that a game from Tomonobu Itagaki by the name of Devil's Third would end up being released almost exclusively for the Wii U almost as if it's some kind of omen.
Solid single player campaign; Unique combat mechanics; Comprehensive multi-player; Kills are ludicrously fun
It will only gain a cult following; The micro-transactions are unnecessary
Getting Devil's Third to market has been a crazy trip for Tomonobu Itagaki and Valhalla Studios. During development, the title has switched graphics engines something like four times and managed to endure what should have been fatal transitions between multiple publishers and partner studios along...
Bringing a sledgehammer to a gunfight..; and winning
The single-player content is a technical disaster
Devil's Turd.
Multiplayer can be fun; with loads to unlock
Dated visuals; Dated gameplay; Dated concept
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