I don't care what anyone else says: 2014 was a great year for gaming. From one month to the next, publishers delivered a slew of memorable titles and unexpected cult-classic sequels.
I don't care what anyone else says: 2014 was a great year for gaming. From one month to the next, publishers delivered a slew of memorable titles and unexpected cult-classic sequels.
A game largely ingrained in its source material, Sword Art Online Re: Hollow Fragment features a strong combat system and a ton of content at a bargain price, but the perplexing character creator and other flaws may ruin it for those that are not already fans of the franchise.
Excellently designed combat system; Story is perfect complement to anime for fans
Character creator is useless; Frame rate drops and load times in hub town
Re: Hollow Fragment is an appropriate title for yet another shallow licensed game.
Competent Translation; flexible and rewarding battle system; thrilling boss battles; lots to do
Floaty and weak controls; constant technical issues; boring script; creepy attitude towards female characters
rubbish game and have traded it in at cex to get better game
The Deception franchise is a fairly long running series whose first game hit North American shores in 1996. Since then every single instalment has occupied a spot on North American store shelves for gamers to pick up and experience; therefore, it does seemingly have a strong fan base on our shores.
Game Info Sword Art Online is a popular anime series about gamers getting trapped inside an MMORPG. As the story goes, the release of Sword Art Online is treated as reverently as Dragon Warrior , with gamers all over the nation waiting in line to pick up their copy of the game.
For the most part the story elements are deftly handled and Sword Art Online Re: Hollow Fragment offers up a solid RPG experience at a budget price.
Macabrely original murder 'em-up that defies categorisation, and its numerous rough edges, to make being evil more fun than in almost any other game.
A huge range of disturbingly inventive and often hilariously funny traps, with plenty of unlockables and extra modes; The new content and character are welcome additions
The artificial intelligence is extremely uneven and never feels believable; Ultimately repetitive gameplay that relies too much on trial and error; An expensive update for PS3 and Vita fans
Deception IV: The Nightmare Princess 's value for returning player depends on how much they enjoyed 2013's Blood Ties and if the addition of 100 new quests (which become repetitive quickly), a new female lead, the return of past protagonists is worth the price-tag - it feels like more of a GOTY...
+ Sadist torture simulator; + New stages and traps; + Studio Mode + return of past heroines
- Quest mode gets repetitive fast; - Stage creation limited; - Might not have enough new content to justify a re-purchase for existing fans
At its core, this is a strategy game with an emphasis on unit placement. Players control Laegrinna (or any of the four new playable leads) through two phases of gameplay: real-time third-person movement, where they must avoid or bait enemies, and placing traps in the most efficient set-up possible...
Copyright © Global Compare Group Limited t/a PriceMe 2024