You'll get your chance when Crash Bandicoot: N Sane Trilogy launches next year. Just don't call it a comeback…
You'll get your chance when Crash Bandicoot: N Sane Trilogy launches next year. Just don't call it a comeback…
Time is often harsh to the games of yesteryear. The innovations made by developers in each hardware generation are significant, so much so that games from just a decade or two ago end up feeling like relics from another age.
Back when Naughty Dog was still a fledgling studio, it took a gamble on Crash Bandicoot – a 3D character-based platforming game that, for many, would set a golden standard for the emerging genre, spawning one of PlayStation's most iconic mascots.
Retains and enhances everything we loved about Crash Bandicoot; Goes well beyond a simple remaster; Looks and sounds excellent
The original Crash can feel cheap in places
Baz checks out Crash Bandicoot N. Sane Trilogy, a nostalgia-fuelled shot-for-shot remake of three Naughty Dog classics from Skylanders studio Vicarious Visions.
Charming style and tone; Stunning graphical overhaul; Gameplay variety; Coco is now playable in all three games
Lack of gameplay remaster; Long load times; Overall lack of package polish
Crash Bandicoot could well be considered PlayStation's first mascot. Though he didn't always stay exclusive to the console, for the late '90s he was effectively Sony's Mario. If you'd laid your hands on an original PlayStation controller during that time, chances are good that you've played a Crash...
Beautifully rebuilt graphics; Pixel perfect to the classics; PlayStation's original mascot is back
Maintains some of the classics' oversights; Hitboxes and perspectives can feel off
The developers (Vicarious Visions) who worked on this trilogy gave the out-dated Marsupial a Revitalised-fresh, Modern, 21st century, Pixar-like coat of paint, and now with a remastered look brings back Crash to his glory days as the only title back in the 90s (originally developed for the PS1 by...
I had recently picked this up about two weeks ago and started playing it. From what I had heard from people on Youtube, the first crash game is insanely hard. I found out that wasn't a lie at all. I was raging quite a bit from most of the sections on both worlds one and two.
Crash Bandicoot: The N.Sane Trilogy is one of those moments in gaming that everything comes together in a near-perfect way. Excellent graphics and sound are layered on a trilogy of games that already played beautifully and offered a terrific experience.
In 2017 remasters are everywhere and these seem to divide people right down the middle. Some believe there are too many, while others embrace the walk down memory lane. Ultimately the love or hate usually comes down to what the franchise in question is – and this update of the original Crash...
When it flows; it's great; Crash is a loveable mascot; Perfect nostalgia fodder
Way too much trial and error; Controls are fiddly; Has most definitely aged
Activision has played the nostalgia card like a seasoned Vegas pro, and will no doubt enjoy seeing the sales figures of N. Sane Trilogy skyrocket as a result. Vicarious Visions deserves major props for doing a fantastic job of eliminating the "Whoa… This is way blockier than I remember it to be"...
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